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    Hugo Arcier selected works
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    • Sometimes a bug in a video game can be magic. It gives the keys to a normally unexplored area, beyond, in the limbo of the game.

      LIMBUS

      Sometimes a bug in a video game can be magic. It gives the keys to a normally unexplored area, beyond, in the limbo of the game.

      Art, Video, 2024
    • Video

      CLINAMEN

      Video

      Art, Video, 2020 ●
    • Immersive artwork (virtual reality)

      EDEN

      Immersive artwork (virtual reality)

      Art, Highlight, Interactive, Video, 2019
    • Audiovisual live performance

      inLAND

      Audiovisual live performance

      Art, Live, 2019 ●
    • Video

      DE RERUM NATURA

      Video

      Art, Video, 2019
    • Video

      NAVIER-STOKES OR THE BEAUTY OF THE CRESTS

      Video

      Art, Video, 2018
    • live audiovisual performance

      OVERVIEW

      live audiovisual performance

      Art, Live, 2017
    • Audiovisual creation for the live show "#softlove"

      #SOFTLOVE

      Audiovisual creation for the live show “#softlove”

      Art, Live, 2017 ●
    • Video creation for a musical performance of Nihil Bordures

      CIEL DE TRAINE

      Video creation for a musical performance of Nihil Bordures

      Art, Live, 2016
    • 360° VR video

      STRUCTURE #01

      360° VR video

      Art, Video, 2016
    • Interactive installation.

      FPS

      Interactive installation.

      Art, Interactive, 2016 ●
    • Interactive sculpture

      GHOST TREE

      Interactive sculpture

      Art, Sculpture, 2016
    • Video installation

      GHOST CITY

      Video installation

      Art, Video, 2016 ●
    • "11 EXECUTIONS" confronts armed violence and modern terrorism to video games artificial intelligence (AI).

      11 EXECUTIONS

      “11 EXECUTIONS” confronts armed violence and modern terrorism to video games artificial intelligence (AI).

      Art, Video, 2016
    • Official music video for Louise Roam "The Walk"

      LOUISE ROAM “THE WALK”

      Official music video for Louise Roam “The Walk”

      Art, Video, 2015
    • "Camgirl odalisque" aims to establish a connection between classical nude artworks and a more contemporary vision.

      CAMGIRL ODALISQUE

      “Camgirl odalisque” aims to establish a connection between classical nude artworks and a more contemporary vision.

      Art, Video, 2014
    • Official music video for HNN

      HNN “JE PARS”

      Official music video for HNN

      Art, Video, 2014
    • The hallucination is in fact a set of memories, where the colors of a real nature mingle with the folds of a pop-up book nature.

      FOLDED NATURE

      The hallucination is in fact a set of memories, where the colors of a real nature mingle with the folds of a pop-up book nature.

      Art, Video, 2013
    • ...The result of this is a distraught vision of a destructured nature, an artefact formed with multiple shreds, that Arman would have designate as « archaeology of the future ». A puzzle for future generations, for the day nature will have disappeared.

      UNFOLDED NATURE

      …The result of this is a distraught vision of a destructured nature, an artefact formed with multiple shreds, that Arman would have designate as « archaeology of the future ». A puzzle for future generations, for the day nature will have disappeared.

      Art, Image, 2013
    • The digital material in this film is a repository and only exists thanks to the creations of Len Lye; but also, as in a painting by Soulages, it forms, transforms and emits in its turn.

      SURFACE MOUVEMENT – SURFACE LUMIERE

      The digital material in this film is a repository and only exists thanks to the creations of Len Lye; but also, as in a painting by Soulages, it forms, transforms and emits in its turn.

      Art, Video, 2013
    • Thanks to the movement we distinguish a hollow character caught in a stylised snow storm. He walk and slowly exhausts himself...

      L’AFFAIBLISSEMENT PROGRESSIF DES RESSOURCES

      Thanks to the movement we distinguish a hollow character caught in a stylised snow storm. He walk and slowly exhausts himself…

      Art, Video, 2013 ●
    • Nostalgia For Nature is a full 3D computer graphics film.

      NOSTALGIA FOR NATURE

      Nostalgia For Nature is a full 3D computer graphics film.

      Art, Video, 2013 ●
    • These white lines on black reveals the raw beauty of 3D.

      NOSTALGIA FOR NATURE – WIREFRAME

      These white lines on black reveals the raw beauty of 3D.

      Art, Image, 2012
    • This installation is the litteral representation of the link (fight?) between the real and the virtual.

      NOSTALGIA FOR NATURE – INSTALLATION

      This installation is the litteral representation of the link (fight?) between the real and the virtual.

      Art, Sculpture, 2012
    • This full 3D computer graphics film draws from the events that struck Japan in March 2011, and more specifically, the way the events were covered in the media.

      FICTION 1

      This full 3D computer graphics film draws from the events that struck Japan in March 2011, and more specifically, the way the events were covered in the media.

      Art, Sculpture, Video, 2012
    • This series follows “Fiction 1” a work inspired by the events that took place in Japan, March 2011.   We are in this series after the tsunami.

      FICTION 2 or a gentle evocation of radioactive particles.

      This series follows “Fiction 1” a work inspired by the events that took place in Japan, March 2011. We are in this series after the tsunami.

      Art, Image, 2012
    • The aim of the Artefact series is to highlight those 'material accidents' in 3D computer graphics, and by doing so, to showcase the way in which the artist takes a 'trial and error' approach.

      ARTEFACT

      The aim of the Artefact series is to highlight those ‘material accidents’ in 3D computer graphics, and by doing so, to showcase the way in which the artist takes a ‘trial and error’ approach.

      Art, Image, 2011
    • “All my 3D objects are afflicted with a degenerative disease.
Gradually they disintegrate, face after face they lose their appearance, with a fatal outcome."

      DEGENERATION II

      “All my 3D objects are afflicted with a degenerative disease.
      Gradually they disintegrate, face after face they lose their appearance, with a fatal outcome.”

      Art, Video, 2010
    • A dogma of constraints, in a purified freedom, in order to broaden the emotional scope of the viewer.

      DOGMA

      A dogma of constraints, in a purified freedom, in order to broaden the emotional scope of the viewer.

      Art, Image, Sculpture, 2008
    • In this series I use a face reduction algorithm. A percentage defines the strength of reduction. 0 %, no reduction. 100 %, total reduction. Each stage is created mathematically.

      DEGENERATION I

      In this series I use a face reduction algorithm. A percentage defines the strength of reduction. 0 %, no reduction. 100 %, total reduction. Each stage is created mathematically.

      Art, Image, 2007 ●
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    © Hugo Arcier 2004-2016. All Rights Reserved.