DOGMA


Dogma Ejaculation / Dogma Birth / Dogma A moment of relief / Dogma Adulthood / Dogma Love (sex?) / Dogma. Souvenirs / Dogma. Dust
2007-2008. 3D image in 80 cm x 120 cm format.

LeDogme_AtLeCube
Dogma series at my personnal exhibition at Le Cube.

Dogma sculptures. Titanium. 3cmx3cm. 2012.

Dogma sculptures. Titanium. 3cmx3cm. 2012. 
 

The title of this series is a tribute to Lars Von Trier and to the dogma he created in film in 1995.
This series consists of two parts:

1) seven large format images (80 cm x 120 cm)

With the aim of distancing myself from the realist aesthetic of the commercial projects in which I have taken part (special effects), I decided to set myself various highly restrictive rules for this series, in the hope that they would lead me towards unexplored visual zones.
A dogma of constraints, in a purified freedom, in order to broaden the emotional scope of the viewer.

The dogma is as follows:
– use a single source of light.
– use a coloured geometric primitive (in 3D a sphere, cube, cylinder or cone is known as a geometric primitive).
– all objects must be made of grey Lambert material (Lambert is a relatively old material in terms of the history of 3D, a sort of ancestor which is not often used nowadays for being too simplistic and lacking realism. it is still used for graphically rendering matt objects).
do not use maps (maps are images that are projected onto objects to make them more realistic or create the illusion of details which are not present in the 3D object). Using images is forbidden: all details must be modelled.

The first stage of this part of the project is akin to the work of a virtual sculptor. Every detail is sculpted in volume, in 3D. This is a very long-winded process: it takes several weeks for just one image.

Once the scene is modelled, I turn my attention in particular to composition, the direction of light, and the atmosphere it radiates.

I want a “strong” image. I want it to trigger a direct emotion. I start again as many takes as necessary, I change the composition, add or remove objects, until I am fully satisfied.

One of the technical benefits of 3D for creating large formats is that the 3D scene can theoretically be calculated in any resolution one likes. This can of course become complicated in the case of very high resolutions (very long calculation times, full computer memory), although it is possible. All the images have 300 dpi resolution, with exceptional sharpness for an image of this size. The final resolution (210 billions pixels) will be ten times that of the resolution of the best digital reflex cameras.

2) seven sculptures

One of the frustrations for a 3D graphic artist is virtually sculpting volume objects which remain imprisoned in a 2D space (a screen, a print-out).

New industry techniques today enable us to change this state of affairs : 3D printers.

I want to use the most precise material : Titanium.

I wish to create, for each print, a sculpture representing part of the image.

These sculptures materialize the virtual by giving it volume. They also allow viewers to see these objects and characters in volume and discover them through another point of view, and see the hidden parts.

The spectator will thus be able to discover objects and people in volume, and see their hidden parts.

There is interplay between the images and the sculptures. 2D and 3D versions of the same scene.

Both supports, printing and sculpture, have their advantages. The images make it possible to create a mise en scène, and choose between lighting and framing options. The sculpture makes it possible to create the emotion of a concrete, physical subject.

An entire life

I do not just want to make an aesthetic image but also want to develop a narrative within each image and therefore within each sculpture. Using certain small details in particular, I want everyone to be able to project themselves and imagine their own story.

This narrative also continues from scene to scene. The series is to be read in a set order and there is a thread connecting all these images. The title suggests an orientation but remains sufficiently general and vague to avoid being limiting.
 
 
Exhibitions :
Show Off Art Fair (Paris, France) 2013
“Nostalgie du réel” Solo Show at Le CUBE, (Grand Paris, France) 2013

they talked about it:
i.materialise
Acidolatte
Cgunit
Minimal Exposition
The Big Supernova
I Heart Gum
ponyXpress
Kanye West
Marc Ecko



Art, Image, Sculpture, 2008